The digital revolution had definitely made VHS tapes nothing more than clutter on most people's shelves. Once upon a time some years ago, my sister-in-law was doing some spring cleaning and wisely decided it was time to throw away all of their old videotapes. Some people's Disney trash is certainly other people's Disney treasure, for example the item that I'm going to discuss today. ![]() Thats why is much more versatile than anything on the sims.Sometimes being a Disney fan makes you an instant depository for everyone else's unwanted Disney stuff. You need a lot of thikness in the walls were you want to put water, sadly.Įh, is actually the same system as in RCT2 and RCT3, just inmensely improved becuase, intead of being inside a rigid world grid with awful collision detetcion for every object, here they made local grids for walls and roofs you can intersect however you want (to create more complex buildings), and then a bunch of building decorations with no colission detection you can move like if you were actually building something on a real 3d program. I know this becuase it happened to me when i tried to create the small lakes. Then in the last plank, the NO red signs are done by hand, using the half circle from the artshapes, and sink it behing the plank to get a thin line.Īnd actually, I use this half circle to create most of the custom signs in my park, for example the huge port imperialis entrance logo, thats done with the art shapes (its tough and you need to be really creative with them, apart of probably wasting an hour to make a large text), but the results are amazing. The problem is, you can only have up to 16 letters and spaces on ANY sign on the game, no matter how big it is, so you need to get creative in the way of how much you can write on them. Then on every plank I wrote something, so for example, on the first plank I wrote the name of the ride with the font of the area (pirates in this case), then the Attention Riders in another plank with red modern font, and then in the rest of the planks I wrote the warning message on a normal black font. And then use anothe sign for the top decoration but is behind the others so its only used as a decoraction, not for writting). So ok that type of sign is "handmade" what i did was using the wooden plank you can write (it under themed signs) put a lot one below the other to make a sign. Sorry for not responding you before Mike, was busy yesterday and i didnt read the posts so didnt know you were asking. Height markers now appear when building downhill more oftenĬommunity translations now support overriding the games font, allowing support for East Asian languages where characters were previously not included. ​ Coaster auto-avoid now ignores terrain when auto-tunnelling is selectedĬlicking a notification will now rotate the camera to focus on the affected facility/exit/entrance Improved performance when editing terrain around water bodies Guests with nothing to do leave the park rather than idling on the spot Guests now enter toilets/first aid centrally rather than clipping into the building Guests re-equip balloons when leaving ridesįix issue where control rebinding's were not being reapplied if you cancelled out of a change Tacos icons now appear in Guest Inventories correctlyįixed lights on dark ride in "The Creature Awakens"Īllow guests to stand at different heights on raised queues/paths Reduced CPU/GPU usage when the game is minimizedĮxcitement, fear and nausea values now appear on coaster blueprints tooltip ![]() Loading an old park will not reset your custom musicįix heatmaps when a train falls off the trackįix Priority Pass attendant animation issue ​ Crash fixes/stability improvements ​ New shops/facilities blueprints for all 5 themes Don't forget there is a December update on the way too which includes more free content. It's live and ready for you to download now. As you may remember from yesterday's competition announcement, we have a new update coming to Planet Coaster today!
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